Show simple item record

[monograph]

dc.contributor.authorHarrer, Sabinede
dc.date.accessioned2020-12-02T10:02:15Z
dc.date.available2020-12-02T10:02:15Z
dc.date.issued2019de
dc.identifier.isbn978-3-8394-4415-3de
dc.identifier.urihttp://www.transcript-verlag.de/978-3-8376-4415-9
dc.identifier.urihttps://www.ssoar.info/ssoar/handle/document/70772
dc.description.abstractHow can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficult personal feelings tangible. After a brief literary review of grief concepts and videogame theory, the book deep-dives into examples of tragic inter-character relationships from videogame history. Building on these examples, the book presents a case study on pregnancy loss as a potential grief experience that can be validated through game design dialogue.de
dc.languageende
dc.publishertranscript Verlagde
dc.subject.ddcPsychologiede
dc.subject.ddcPsychologyen
dc.subject.ddcPublizistische Medien, Journalismus,Verlagswesende
dc.subject.ddcNews media, journalism, publishingen
dc.titleGames and bereavement: how video games represent attachment, loss, and griefde
dc.description.reviewbegutachtetde
dc.description.reviewrevieweden
dc.source.volume55de
dc.publisher.countryDEU
dc.publisher.cityBielefeldde
dc.source.seriesEdition Medienwissenschaft
dc.subject.classozAllgemeines, spezielle Theorien und Schulen, Methoden, Entwicklung und Geschichte der Psychologiede
dc.subject.classozBasic Research, General Concepts and History of Psychologyen
dc.subject.classozAllgemeines, spezielle Theorien und Schulen, Methoden, Entwicklung und Geschichte der Kommunikationswissenschaftende
dc.subject.classozBasic Research, General Concepts and History of the Science of Communicationen
dc.subject.classozinteraktive, elektronische Mediende
dc.subject.classozInteractive, electronic Mediaen
dc.subject.thesozKunstde
dc.subject.thesozarten
dc.subject.thesozTherapiede
dc.subject.thesoztherapyen
dc.subject.thesozComputerspielde
dc.subject.thesozcomputer gameen
dc.subject.thesozTrauerde
dc.subject.thesozgriefen
dc.subject.thesozMediende
dc.subject.thesozmediaen
dc.subject.thesozÄsthetikde
dc.subject.thesozaestheticsen
dc.subject.thesozDesignde
dc.subject.thesozdesignen
dc.subject.thesozWissenschaftde
dc.subject.thesozscienceen
dc.subject.thesozVideode
dc.subject.thesozvideoen
dc.subject.thesozSpielde
dc.subject.thesozplayingen
dc.identifier.urnurn:nbn:de:0168-ssoar-70772-7
dc.rights.licenceCreative Commons - Namensnennung 4.0de
dc.rights.licenceCreative Commons - Attribution 4.0en
ssoar.contributor.institutiontranscript Verlagde
internal.statusformal und inhaltlich fertig erschlossende
internal.identifier.thesoz10039299
internal.identifier.thesoz10036597
internal.identifier.thesoz10058702
internal.identifier.thesoz10060300
internal.identifier.thesoz10035302
internal.identifier.thesoz10034653
internal.identifier.thesoz10040773
internal.identifier.thesoz10062479
internal.identifier.thesoz10061598
internal.identifier.thesoz10045837
dc.type.stockmonographde
dc.type.documentMonographiede
dc.type.documentmonographen
dc.source.pageinfo274de
internal.identifier.classoz10701
internal.identifier.classoz10801
internal.identifier.classoz1080404
internal.identifier.document20
internal.identifier.ddc150
internal.identifier.ddc070
dc.identifier.doihttps://doi.org/10.14361/9783839444153de
dc.description.pubstatusVeröffentlichungsversionde
dc.description.pubstatusPublished Versionen
internal.identifier.licence16
internal.identifier.pubstatus1
internal.identifier.review2
internal.identifier.series1403
internal.dda.referencexmlxslt-bundlessource-95@@10039-9783839444153


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record