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Games and bereavement: how video games represent attachment, loss, and grief
[monograph]
Abstract How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficul... view more
How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficult personal feelings tangible. After a brief literary review of grief concepts and videogame theory, the book deep-dives into examples of tragic inter-character relationships from videogame history. Building on these examples, the book presents a case study on pregnancy loss as a potential grief experience that can be validated through game design dialogue.... view less
Keywords
art; therapy; computer game; grief; media; aesthetics; design; science; video; playing
Classification
Basic Research, General Concepts and History of Psychology
Basic Research, General Concepts and History of the Science of Communication
Interactive, electronic Media
Document language
English
Publication Year
2019
Publisher
transcript Verlag
City
Bielefeld
Page/Pages
274 p.
Series
Edition Medienwissenschaft, 55
DOI
https://doi.org/10.14361/9783839444153
ISBN
978-3-8394-4415-3
Status
Published Version; reviewed