dc.contributor.author | Denson, Shane | de |
dc.date.accessioned | 2024-05-21T13:37:37Z | |
dc.date.available | 2024-05-21T13:37:37Z | |
dc.date.issued | 2023 | de |
dc.identifier.isbn | 978-3-95796-044-3 | de |
dc.identifier.uri | https://www.ssoar.info/ssoar/handle/document/94194 | |
dc.description.abstract | How is human embodiment transformed in an age of algorithms? How do post-cinematic media technologies such as AI, VR, and robotics target and re-shape our bodies? 'Post-Cinematic Bodies' grapples with these questions by attending both to mundane devices - such as smartphones, networked exercise machines, and smart watches and other wearables equipped with heartrate sensors - as well as to new media artworks that rework such equipment to reveal to us the ways that our fleshly existences are increasingly up for grabs. Through an equally philosophical and interpretive analysis, the book aims to develop a new aesthetics of embodied experience that is attuned to a new age of predictive technology and metabolic capitalism. | de |
dc.language | en | de |
dc.publisher | meson press | de |
dc.subject.ddc | Soziologie, Anthropologie | de |
dc.subject.ddc | Sociology & anthropology | en |
dc.subject.ddc | Philosophie | de |
dc.subject.ddc | Philosophy | en |
dc.title | Post-Cinematic Bodies | de |
dc.description.review | begutachtet (peer reviewed) | de |
dc.description.review | peer reviewed | en |
dc.publisher.country | DEU | de |
dc.publisher.city | Lüneburg | de |
dc.source.series | Configurations of Film Series | |
dc.subject.classoz | Wissenschaftssoziologie, Wissenschaftsforschung, Technikforschung, Techniksoziologie | de |
dc.subject.classoz | Sociology of Science, Sociology of Technology, Research on Science and Technology | en |
dc.subject.classoz | Philosophie, Theologie | de |
dc.subject.classoz | Philosophy, Ethics, Religion | en |
dc.subject.thesoz | Körper | de |
dc.subject.thesoz | body | en |
dc.subject.thesoz | Bewusstsein | de |
dc.subject.thesoz | consciousness | en |
dc.subject.thesoz | Wahrnehmung | de |
dc.subject.thesoz | perception | en |
dc.subject.thesoz | künstliche Intelligenz | de |
dc.subject.thesoz | artificial intelligence | en |
dc.subject.thesoz | Algorithmus | de |
dc.subject.thesoz | algorithm | en |
dc.subject.thesoz | virtuelle Realität | de |
dc.subject.thesoz | virtual reality | en |
dc.subject.thesoz | Medientheorie | de |
dc.subject.thesoz | media theory | en |
dc.rights.licence | Creative Commons - Namensnennung, Weitergabe unter gleichen Bedingungen 4.0 | de |
dc.rights.licence | Creative Commons - Attribution-ShareAlike 4.0 | en |
internal.status | formal und inhaltlich fertig erschlossen | de |
internal.identifier.thesoz | 10049092 | |
internal.identifier.thesoz | 10035139 | |
internal.identifier.thesoz | 10040719 | |
internal.identifier.thesoz | 10043031 | |
internal.identifier.thesoz | 10035039 | |
internal.identifier.thesoz | 10056015 | |
internal.identifier.thesoz | 10051928 | |
dc.type.stock | monograph | de |
dc.type.document | Monographie | de |
dc.type.document | monograph | en |
dc.source.pageinfo | 247 | de |
internal.identifier.classoz | 10220 | |
internal.identifier.classoz | 30100 | |
internal.identifier.document | 20 | |
internal.identifier.ddc | 301 | |
internal.identifier.ddc | 100 | |
dc.identifier.doi | https://doi.org/10.14619/0436 | de |
dc.description.pubstatus | Veröffentlichungsversion | de |
dc.description.pubstatus | Published Version | en |
internal.identifier.licence | 24 | |
internal.identifier.pubstatus | 1 | |
internal.identifier.review | 1 | |
internal.identifier.series | 1503 | |
internal.pdf.valid | false | |
internal.pdf.wellformed | false | |
internal.pdf.ocr | null Page_2 Page_4 Page_8 Page_10 Page_38 Page_40 Page_116 Page_118 Page_232 Page_250 | |
internal.pdf.encrypted | false | |
ssoar.urn.registration | false | de |