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%T Cultures of Computer Game Concerns: The Child Across Families, Law, Science and Industry
%E Sørensen, Estrid
%P 355
%V 23
%D 2018
%I transcript Verlag
%K Comparison; Computer Game Addiction; Computer Game Violence; Computer Games; Denmark; Germany; Law; Matters of Concern; Media; Media Studies; Science & Technology Studies; Youth
%@ 978-3-8394-3934-0
%~ transcript Verlag
%> https://nbn-resolving.org/urn:nbn:de:0168-ssoar-76453-6
%X The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures.
%C DEU
%C Bielefeld
%G en
%9 Sammelwerk
%W GESIS - http://www.gesis.org
%~ SSOAR - http://www.ssoar.info