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[journal article]

dc.contributor.authorHopp, Frederic Renéde
dc.contributor.authorFisher, Jacob Taylorde
dc.contributor.authorWeber, Renéde
dc.date.accessioned2020-08-18T08:42:39Z
dc.date.available2020-08-18T08:42:39Z
dc.date.issued2020de
dc.identifier.issn2183-2439de
dc.identifier.urihttps://www.ssoar.info/ssoar/handle/document/69167
dc.description.abstractMoral conflict is central to appealing narratives, but no methodology exists for computationally extracting moral conflict from narratives at scale. In this article, we present an approach combining tools from social network analysis and natural language processing with recent theoretical advancements in the Model of Intuitive Morality and Exemplars. This approach considers narratives in terms of a network of dynamically evolving relationships between characters. We apply this method in order to analyze 894 movie scripts encompassing 82,195 scenes, showing that scenes containing moral conflict between central characters can be identified using changes in connectivity patterns between network modules. Furthermore, we derive computational models for standardizing moral conflict measurements. Our results suggest that this method can accurately extract moral conflict from a diverse collection of movie scripts. We provide a theoretical integration of our method into the larger milieu of storytelling and entertainment research, illuminating future research trajectories at the intersection of computational communication research and media psychology.de
dc.languageende
dc.subject.ddcPublizistische Medien, Journalismus,Verlagswesende
dc.subject.ddcNews media, journalism, publishingen
dc.subject.otherMIME; computational narratology; eMFD; entertainment; graph learning; moral conflict; movie scripts; network sciencede
dc.titleA Graph-Learning Approach for Detecting Moral Conflict in Movie Scriptsde
dc.description.reviewbegutachtet (peer reviewed)de
dc.description.reviewpeer revieweden
dc.identifier.urlhttps://www.cogitatiopress.com/mediaandcommunication/article/view/3155de
dc.source.journalMedia and Communication
dc.source.volume8de
dc.publisher.countryPRT
dc.source.issue3de
dc.subject.classozAllgemeines, spezielle Theorien und Schulen, Methoden, Entwicklung und Geschichte der Kommunikationswissenschaftende
dc.subject.classozBasic Research, General Concepts and History of the Science of Communicationen
dc.rights.licenceCreative Commons - Namensnennung 4.0de
dc.rights.licenceCreative Commons - Attribution 4.0en
internal.statusformal und inhaltlich fertig erschlossende
dc.type.stockarticlede
dc.type.documentZeitschriftenartikelde
dc.type.documentjournal articleen
dc.source.pageinfo164-179de
internal.identifier.classoz10801
internal.identifier.journal793
internal.identifier.document32
internal.identifier.ddc070
dc.source.issuetopicComputational Approaches to Media Entertainment Researchde
dc.identifier.doihttps://doi.org/10.17645/mac.v8i3.3155de
dc.description.pubstatusVeröffentlichungsversionde
dc.description.pubstatusPublished Versionen
internal.identifier.licence16
internal.identifier.pubstatus1
internal.identifier.review1
internal.dda.referencehttps://www.cogitatiopress.com/mediaandcommunication/oai/@@oai:ojs.cogitatiopress.com:article/3155
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