Hits 1-10 within 30 documents
Rezension: Martin Geisler: Clans, Gilden und Gamefamilies. Soziale Prozesse in Computerspielgemeinschaften [review]
Source: Diskurs Kindheits- und Jugendforschung / Discourse. Journal of Childhood and Adolescence Research, 4 (2009) 3. p.441-443
Online Communities in Saudi Arabia: Evaluating the Impact on Culture Through Online Semi-Structured Interviews [journal article]
Source: Forum Qualitative Sozialforschung / Forum: Qualitative Social Research, 5 (2004) 3. p.16
Communication in health-related online social support groups/communities: a review of research on predictors of participation, applications of social support theory, and health outcomes [journal article]
Source: Review of Communication Research, 4 (2016). p.65-87
Gry komputerowe i branża gier a sztuka komiksowa [collection article]
Source: Poznańskie Towarzystwo Przyjaciół Nauk, 2011