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https://doi.org/10.17645/mac.v7i4.2366
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Interaction Tension: A Sociological Model of Attention and Emotion Demands in Video Gaming
[Zeitschriftenartikel]
Abstract Video gaming actively demands players’ attention, affording positive experiences like flow. Recent research has suggested to extend analysis from cognitive and physical to the social and emotional demands of gameplay. This article argues that Erving Goffman’s concept of interaction tension offers a ... mehr
Video gaming actively demands players’ attention, affording positive experiences like flow. Recent research has suggested to extend analysis from cognitive and physical to the social and emotional demands of gameplay. This article argues that Erving Goffman’s concept of interaction tension offers a promising theoretical model for social demands. We report a re-analysis of qualitative interview data on the social norms of video gaming corroborating the model. As suggested by Goffman (1961) for gaming, video gaming features rich social norms regarding involvement. When spontaneously experienced and normatively demanded involvement misalign, players experience self-conscious disinvolvement and engage in unenjoyable, effortful self-control of their experienced and displayed involvement.... weniger
Klassifikation
interaktive, elektronische Medien
Sozialpsychologie
Freie Schlagwörter
Goffman; gaming; interaction tension; self-control; social demands; video games
Sprache Dokument
Englisch
Publikationsjahr
2019
Seitenangabe
S. 226-236
Zeitschriftentitel
Media and Communication, 7 (2019) 4
Heftthema
Video Games as Demanding Technologies
ISSN
2183-2439
Status
Veröffentlichungsversion; begutachtet (peer reviewed)